Luca Fusi Sound Design | Implementation

28Oct/111

Final Project and Update

Last week, I graduated from VFS' Sound Design for Visual Media program, to an audience of colleagues, parents, instructors and friends. What a ride it's been.

A year ago, that night before I left New York, it felt like I was throwing everything away on a total gamble. I was moving away from friends I'd had for years, my family, my contacts and what have no doubt been some incredible times with Wanderfly to move a coast I'd never known and drown myself in student debt. All to chase the dream, to shut up that little voice that kept telling me I needed to make a change. It's now a year later, and I'm really glad I did. Not in some blanket, everything-has-been-amazing way, but in a very flawed, wonderfully imperfect kinda way. I've changed. I've learned things about myself I would never have known without taking that leap. My eyes and ears have been opened thanks to the wisdom of some incredible teachers. And that far-flung bunch of sound junkies called SD49 have been there the whole time, going from classmates to confidants to lifelong friends.

This was the jist (I think) of my graduation speech as class rep, and while I was worried it all waxed a little too emotional at times, it went over well and it's how I truly feel. It's been an amazing ride, but I can't wait for what comes next.

I owe this place a proper write-up about my time at VFS and things I'd do differently - ex-producer can't help but post-mortem - but for now, a quick look at my final project:

Deus Ex - Human Revolution "Revenge" Trailer Redesign

Everything you're hearing in there, I had a hand in, and as a major Deus Ex fan, it was a total labor of love. I really have to thank Square-Enix and EIDOS Montreal for their permission.

I'll talk a little more about the sounds that went into that trailer when I get some spare time. In the meantime, a bunch of samples of my work have moved to this Work Examples page.

November is film work, job applications and all the sound experimentation I can find time for.